Wednesday 12 October 2011

Digital Storytelling: Inanimate Alice


 Inanimate Alice is a gripping digital, interactive, story of Alice and her imaginary friend Brad, set in the early years of the 21st Century and told through text, sounds, images, music and games. 

 ‘Alice’, a transmedia story, connects technologies, languages, cultures, generations and curricula within a sweeping narrative accessible by all.              

The education resources that accompany the series have been developed by Dr. Jess Laccetti, one of the visionaries and leading educators in this rapidly emerging field. The resources are available by registering for the free download at 
The downloadable Education Pack directly involves teachers and learners in the Inanimate Alice experience. The pages include lessons on using a digital story to explore character development and paragraph structure and making connections with the story and the medium. Students apply knowledge though high-order thinking skills and emphasize the value of collaboration in a real-world context.

Educators like how Inanimate Alice can take an audience unfamiliar with multimedia fiction with them and because of this; students from primary to post-graduate level find the work engaging.

Multi-lingual

These resources are being used by teachers in over 80 countries and also available in four other languages-French, German, Italian and Spanish.

Originally designed for university schools of education they are being further developed and adapted by teachers of children as young as eight years. They are equally a stimulus to those teaching children with engagement and learning difficulties as they are an inspiration for the gifted.   

The series and the associated resources have been designed as a reading-from-the-screen experience providing students with a high-quality literacy text that is delivered in a simulated multitasking environment that young people inherently connect with and understand.
Visit the Inanimate Alice Facebook page for further information.
Students are encouraged to co-create developing episodes of their own, either filling in the gaps or developing new strands. 

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